Age of Empires - Rise of Rome
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Age of Empires - Rise of Rome 1234567890123456789012345678901234567890123456789012345678901234567890123456789 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ +Age of Empires: Rise of Rome Multiplayer FAQ + +By TripleJump + +Created: Febuary 6th, 2006 + +Last Updated: April 15th, 2008 + +Contact: triplejumpfaqs[at]gmail[dot]com + ++++++++++++++++++++++++++++++++++++++++++++++++++++++ I. Version History II. Introduction III. Getting Started in Multiplayer IV. Death Match V. Random Map VI. Strategies/Questions VII. Credits _______________________________________________________________________________ Version History _______________________________________________________________________________ Version 1.0 April 15th, 2008 -> Changed my email again February 1st, 2006 -> Added a Question June 11th, 2006-> Changed my Email March 11th, 2006-> Made some minor updates Febuary 18th, 2006-> Changed the Strategies and update some things. Febuary 6th, 2006-> First Completed Version, but not final Version 0.1 Febuary 4th, 2006-> Worked on the General Strategies Febuary 2nd, 2006-> Worked on the Death Match Strategy Febuary 1st, 2006-> Started FAQ _______________________________________________________________________________ Introduction _______________________________________________________________________________ Welcome to my next FAQ. I've written a couple of them, most are small. As this one is meant to be. It was supposed to be an NHL 06 FAQ, but I gave up on it and was currently addicted to Rise of Rome, so I changed it to this. What is Rise of Rome? Rise of Rome is a real-time strategy game for your PC. You control a civilization, and must nurture and pamper it up into a powerful empire. You begin each level with a Town Center and 3 Villagers. Depending on what mode you pick, you get certain resource amounts. There are four Resources, Food, Wood, Gold and Stone. Using them, you can build vast amounts of buildings and Militia, Conquer land and set up bases. Age of Empires, In addition, has a Multiplayer mode. Which really helps to increase your skills. For more on playing Multiplayer, see later. I chose to play online because of the above reasons, and you learn from your mistakes and polish your skills. You think you are good? Think again, you may get stomped in a few minutes. A few minutes is all it takes for an opponent to build an army of 50-100 Elephants. Not good odds, when you only have a large amount of buildings and maybe a few broad swordsmen. _______________________________________________________________________________ Getting Started _______________________________________________________________________________ Alright, there are a few ways to play online. But the only one I have found that works is the MSN Gaming Zone ( I am not trying to promote it, but it is the best way to play. Heres what you need: [ ]A Passport email account, which can be obtained for free at [ ]A Nickname (obtained after the Passport account is there) [ ]The Files for Age of Empires: Rise of Rome installed on your computer [ ]The patch for Age of Empires (found at the Microsoft site, look it up.) [ ]ZoneFriends and some Files from the Gaming Zone, which you will get later You do NOT need the CD to play online, as long as someone else in your game does. 1 CD supplies the game for 3 people. Now, after the game is installed, the Nickname is obtained, go to Log in, and click on "CD-ROM". Scroll down to "Age of Empires: ROR". You will see an advertisment. Continue, now there is the other files getting downloaded. After, go back to the "CD-ROM" screen and go through the same process. The files should be downloaded, and the "Download" part will be complete. So some rooms should show. If the rooms have no game titles, go back and try again. Eventually there should be some rooms that say "Age of Empires" over it, scroll down to "Age of Empires: Rise of Rome". Click on the one with the most players, usually the Rookie game. Click on it and the lobby will come up. The lobby is where you join, host and chat. You will probably be a rookie now, no matter what you think your skill level is. So if you want to start right away, look for a "Rooks" game. Or host one yourself. Blatantly advertising in the main chat box is a good way to get players. Mostly things like "ROOKS DM, #V# @ GAME ##" is good enough. But only put a few every minutes, or you will be stripped of your chatting ability for a minute or two. Once you have members, hit "launch". You will be taken to the main area before the other players. Giving you ample time to start setting the options. NOTE: IF YOU DID NOT WANT TO START RIGHT AWAY, READ THE BELOW. To gain some experience and practice for playing online, start up the main game, and then click on "Multiplayer". Pick the "ISP/IP Address" option. Then create a game. Set your opponent(s) as the computer. Pick your options like this: (Common for a Death Match) 1. Death Match 2. Hill Country 3. No Cheating 4. Reveal Map 5. Conquest 6. 200 Population 7. Iron Age Set your difficulty at a minimum of Moderate, and play away. See the Death Match section for some ways. Some games ban certain things, mostly: Priests Towers Siege But you can still build temples to research, however. _______________________________________________________________________________ Death Matches _______________________________________________________________________________ Alright, so this is the one mode where you REALLY need a big jump. I'll assume you are using Hittie. As they use all the strongest units. Start by using the Town Center with the Hotkeys and train 5-8 villagers, hotkeys are HCCCCC. Then Press "." to get control of a villager, send him away from the main town part and have him make a bunch of houses. The second villager should make a ton of Stables, the third should build a Storage Pit, then a Government Center, Then a Granary. Have the next trained villager build a Town Center next to the farthest gold source that isn't in enemy control. Soon the villagers will be done, so send two to help build houses, then send a couple to build more Stables and some Siege Workshops. Have the remaining villagers build Town Centers by all Gold and Stone mines that are not near the base. Start making Elephants and Catapults as soon as you can, some people attack very early. Instead of making 20 at one Stable, make 4 at 5 stables, it saves time big time. Build a storage pit, and research Metalurgery, and upgrade to Armored Elephants. After you feel you have at least 50 good troops with more on the way, set villagers to finish off building enough houses for maximum population (200). Then train many villagers at each of the Town Centers and send them getting Food, Stone and Gold. Wood will last a little longer, but it might be good to get some soon. My average villager count is 50. Also, make some Stables and train Armored Elephants at those other places, just in case of attack and the army is harder to defeat. If you are playing 2v2 with an ally, send them some soldiers to help fight the sieges nearby them. But keep the majority of your army at home, because the loss of much of an army is devastating, because your Gold is already low, and probably your food. So make sure those are satisfied before attacking with much force. This is why you must take advantage of all gold mines, food should be plentiful with farms, and stone should be spent on making towers in area's with much fog that are nearby, to minimize nearby fog and give you time to see an attack coming. But the big picture is to spread out your troops. Scouts can be handy, as they cost little food and have a huge range to see from, so you can scout out safe resources areas. You must then strike the enemy with staggering force. To do this better, plan to merge your troops with an ally's. Doubling the power, and setting the enemy to dust. If you are playing on a water map, have one civilization build a TON of transports and the other build a TON of weaponry ships. Have the weaponry ships protect the transports. If the other team may do this, you can keep out the transports by building towers along the shoreline, this helps in the defensive aspect. While that happens, flood the water with boats of your own and clog all ways into your town. Back to the land part, some substitutes for the Elephants are massive amounts of Horse Archers (Cheap, Fast). Or Scythe Chariots. Which have little health, but are fast, strong and don't cost any gold. Anyway, your choice. There are things to worry about also, the biggest two problems your units will have against the enemy units are Priests (Conversions) and Catapults, but catapults at least will harm the enemy as well. Priests can convert yourunits (Taking a few off) and then have them fight your units (Takings a few more off, much like an amoeba, multiplying). If you are being overrun, and have no chance of winning the fight, send all villagers available running into the heart of your ally's base, or the part where the units are being created. Use the safety to make a new town inside the base, and build units to protect your allies base, and try to make a force large enough to liberate your lost land, which is quite fun. If you succeed, move quickly, because reinforcements will arrive. Anyway, here are some importants things to remember as you fight: ******************************************************************************* - Elephants and Catapults as your main strike force, unless you want to split up the units needed with an ally - Build towers in foggy areas - Spread out widely, minimizing casualties and making yourself harder to find and defeat - Lean on allies in times of need, and always give support - Claim all gold and stone resources as early as possible - Give tribute to an ally if they have little of something and you have a lot - Upgrade resource gathering with technologies from the Market - Order of Priorities for supplies: Food, Wood/Gold, Stone - Build extra houses as back-up, so you can continue making units for as long as possible MOST IMPORTANT!!! READ!! - Have Fun Changes I have discovered to the FAQ: My friend and I often play together online. He usually makes Centurions and I usually make Heavy Horse Archers. We tend to have one of us give mass stone tribute to the other, and have that person put 5-9 towers up in every gap between the trees. Then we join our army buildings in the center of the map. Then we place out houses at the very edge of the map, in order to make room for our farms in the middle of the areas. Putting farms in the same area makes food fast. One game I had 100 villagers, and they were all making farms. I started the farming with 8000 food, and ended with 95000+. Before gathering food from farms, research the upgrade at the Market. If you are the teammate that is towering, be sure to get all the stone mines in both of your bases. If you have an enemy that has many towers, and the game allows siege. Have one player make catapults, then your ally to make Cataphract units. Have the siege take down the towers and the other men can rush in the opening. Remember, take charge of the game as early as possible. _______________________________________________________________________________ Random Maps _______________________________________________________________________________ Random maps are harder than Death Matches, especially if you are slow. In this, you have to build a civilization out of scratch. So Start by training a villager, then building a house. Send 3 to get food from berries, and have the other build a granary near them, then go to the Wood source nearest the Town Center. Have him chop some up. Advance as soon as possible, and train villagers every time you have 250 food. Then add him to the food gathering. Build archers as soon as possible for the troops. Farms will be really important for food after you have built a market. Gold is important later on, but not a big priority. The key is advancing quickly, then taking out your opponent as he is still gathering food. Towers will be protection at your base. As they are the easiest to afford. You can probably ask an expert how to win a random map and get a better answer than mine, I really only play Death Matches. _______________________________________________________________________________ Strategies/Questions _______________________________________________________________________________ Questions: Q. Why can I never win? A. Practice more, although your game may be "Rooks Only", some experts enjoy killing people in the game for fun. Q. How do the opponents make so much stuff so fast? A. Holding the "Shift" button and clicking will make more than one very fast. Q. An enemy resigned, but still attacks me, what gives? A. The enemy is now controlled by the computer. Just ignore it and attack the human player first. Then take it down after. Q. I have to go, but I don't want to leave my ally to die, what do I do? A. Move all soldiers to his base. So you help protect it. Then tribute all of your resources to him/her. Q. How many villagers should I train? A. Usually you want around 50 BARE minimum. So they can harvest some resources. Q. How do I find out where the enemy is coming from? A. Your enemy's main base will be located in spots where large amounts of gold and stone are clumped on the map, they probably have spread out, however. Q. How do the enemies attack so fast? A. They are building as close to your base as possible, but just out of your range, explore a bit and you will find them. Q. What are your building Priorities? A. Army Buildings, Houses and Town Centers, Granaries, Government Centers, Temples. Then start the resource gathering process. Q. Can I play against you? A. No, I am only playing against my friends now. Q. Have you written/drawn any other guides/images? A. Yes! In this precise order, I have written for: Peasant's Quest, Legend of Zelda: Wind Waker (A Map), Stinkoman 20X6, 2 Stinkoman 20X6 images, Mario Party 5, Mario Kart: Double Dash!!, Harvest Moon: Friends of Mineral Town Shop Guide, Super Mario Strikers, Fire Emblem: Path of Radiance, Age of Empires Multiplayer FAQ, Mario Party 6 Star Bank FAQ, Fire Emblem: Path of Radiance Weapons and Items FAQ, Tales of Phantasia, Tales of Symphonia, Legend of Zelda: Wind Waker Secrets FAQ, Harry Potter and the Philosopher's Stone FAQ, Super Mario 64 DS, Legend of Zelda: Ocarina of Time. ================= Strategies/Other: ================= ~Squads~ Here are some attack squads to consider using: ------------- -Power Squad- ------------- The power squad is meant to devastate the opponent, then after they fend off your assault, and begin repairs, you strike with more thundering force. How you do it: Get a very large force of Catapults. As advanced as possible. Also make an even bigger group of Elephants, then move the Elephants near the base, and have the Catapults attack the outside of the city. This will draw many units from the base towards you. So be sure to take out any towers so they won't be a problem. After the enemy managed to put an end to the catapults, bring on the Elephants. The Elephants will last longer and will destroy a lot of enemies. ------------- -Speed Squad- ------------- The speed squad is meant to take out ground troops such as Legions and weaker characters. How you do it: Train Horse and Chariot Archers. Along with some Scythe Chariots to take the frontlines and let the archery units snipe them out for as long as possible. Elephant Archers will be too slow, but can make a great backup, as they can take enough damage to give you time to make more troops. -------------- -Sturdy Squad- -------------- The sturdy squad is for you to hold out on frontlines and other sieges for longer times, to give others and yourself time to prepare. How you do it: Elephant Archers and Helepolis/Ballista's are key. The Elephant Archers have large sums of health, and with a decent range to harrass opponents to do something stupid. The Ballistas have large range, and rapid fire rates, in fact, so large range that they have more than towers. So they can really bring em down. Combine that and 50 of them and thats pretty inpenetrable. The weakness of this squad is Catapults, as the Ballistas are weak against them, with low health and slow speeds they cannot evade. ------------------ -All-Around Squad- ------------------ This squad is not what you expect. Tough to pull off against human opponents, but effective on defense and offense. How you do it: It is comprised of..... Villagers. Taking villagers and having them get all the stone possible, then building many, many towers. First, just outside the base, then moving forward slowly. Making a strong line of towers. Again, catapults will be the bane of the group, for Villagers have little health, and they can take out the towers in a few hits. ~Ally Planning~ If you are playing 2v2, or 3v3, you might want to consider chatting with allied forces to plan an attack strategy. Here are just some: Player 1: Armored Elephants, Gather Gold and Food, Tribute Wood to player 2 Player 2: Helepolis, Gather Gold and Wood, tribute food to player 1 Player 3: Archers, Gather Gold, Wood and Food Then attack altogether for a mighty force that will shatter the bonds of enemy civilization. -------------------- Instead of building in seperate areas, you can try to build in one big city, that stretches out really far. That way, if one is in need, there is not far to go. Resource sharing is a bigger problem, because you will need to have enough for both. -------------------- If you are fighting a battle you cannot win, move all living people and army to the ally's base. Destroy all buildings in the process of being made, it will save some resources. Then rebuild from the back. The two armies can strengthen one another, and provide shelter. -------------------- Communicate. Help another defend, or help the siege. Listen to another, give resources to another. Without communication, you will find yourself in many errors. ----------------- -Mass Army Squad- ----------------- One player is Hittie and the other is Choson. This army can dominate and produces cheap. How you do it: Choson team advances to the Legions. They start with the "Barracks Units Count 1/2 Pop" bonus. So they can create 300+ legions. The other team makes Heavy Horse Archers. The HHA can be replaced with Chariot Archers. The Legions strike down the towers, buildings. While the archers take out ranged archers/enemies that will slow the legions down. As well as other foot soldiers. ~Defend~ Defensive issues are the big issues. Most enemies will attack from all areas. So you will move all troops north, towards the big siege there, but when you get there, another squad will be at the bottom killing your base. What do you do? Build many, many towers. One of the three things villagers should do when they have no job: Get Resources, Build Towers or Build Houses. Many towers will stall for time and give you preparations. That doesn't mean rely on them though. ----------------------- ----Resource Issues---- ----------------------- The first resource to seize ASAP is gold, everyone is fighting for the big unit maker as early as possible. Building walls and towers around some is a good way to ward enemies out. But the preferred way is just to build a TownCenter, then train 10 villagers or so, and have them take it as soon as possible. Food will be your next issue. As it dries up, build smaller food required units in larger numbers (Archers, Chariots). An easy way to get food is to make some Granaries and then have 10-30 villagers build farms around them. 1 per villager should be nice. I usually end up getting 100+ food every few seconds. So it is an easy way to get nice stuff.Wood isn't really an issue, but it is nice to have more space to work with. If you need it for Siege and Archers, send 10-20 villagers to a space with lotsof wood. Build some Storage pits and chop away. If your only concern is space, have Catapults attack ground in tree areas to remove it. Stone is the smallest issue, and should only have time wasted on it if you badly need it for towers. Send a smaller amount after this resource. Usually 5-10 villagers will suffice. That means usually: 10 Villagers multiplied by 3 gold resources= 30 Villagers 20+ Villagers with food 15+ Villagers with wood 5+ Villagers with stone = Roughly 50 villagers. ============== =Early Rushes= ============== Rushing enemies in Age of Empires can be effective, or disasterous. Rushing in the Tool Age in Random maps with a bunch of Axemen/Clubmen and scouts is easy, but not very fun. Try refraining unless there are at least one other enemy. Be warned, if you fail your rush, your civilization will be open. As most resources are gone. So use at own risk. _______________________________________________________________________________ Credits _______________________________________________________________________________ My Playlist, helped me listen to music as I wrote, helped me out with some strategies This Document is Copyright (c) 2006-2008 TripleJump This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Please ASK before use.


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